So, new day, new team, new gimmicks. :) you've heard of the Shaolin by now, I hope, and the combo system. In short, each new Shaolin attacker gets bonus damage when attacking the same unit within the same turn. Combos. Big flashy numbers on the screen, you know you want them shiny numbers.
Unsurprisingly, the best unit to start a combo with is the one that has 3 range and debuffs resistance. The poisoner.
Ok ok I'm being mean, it's a valid tactic to do move, poisoner attack poisoner attack, shadow attack (800 units die here) and shadow rez. But generally, unless you get him in front first to get tanky, you're going to have to do a lot of work.
Just grab your combo buddy / and say these magic words: / "f*** you combos! / you don't do jack for me / i cant get no combos / 'cause it's just too hard!"
- ► 2013 (17)